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Warhammer Fantasy Roleplay – CC

Posted by paradisio on October 15, 2008

Next up is Warhammer Fantasy Roleplay, the (much) older sister to Dark Heresy. Like Dark Heresy, the game almost met it’s end not long ago with the closing of the RPG branch of it’s publishers, Black Industries. But both were picked up by Fantasy Flight Games, a relief to many who enjoy both games. The game is back in production with new books coming down the pipes; but even so, there is a plethora of quality books available for the line. The character creation isn’t terribly dissimilar to Dark Heresy, it has a touch more randomness though, so expect this one to be a bit light.

First I pick race, I’ll be different this time and pick Dwarf. I just pick up 2d10 and roll out most of my stats, plus some modifiers or consulting some tables, they come out as follows:

Weapon Skill: 42
Ballistic Skill: 29
Strength: 31
Toughness: 44
Agility: 18
Intelligence: 34
Will Power: 27 (Changed to 31)
Fellowship: 22
Attacks: 1
Wounds: 12
Strength Bonus: 3
Toughness Bonus: 4
Movement: 3
Magic: 0
Insanity Points: 0
Fate Points: 3

Next I can pick one of my primary stats and replace the 2d10 roll with 11, my stats are above that for the most part, so I change the 27 Will Power to a 31.

Next up is Racial Features, basically the skills and talents that are natural to my race, I’ll get more later, my choices comes out to the following:
Skills: Common Knowledge (Dwarfs), Speak Language (Khazalid), Speak Language (Reikspiel), Trade (Miner)
Talents: Dwarfcraft, Grudge-born Fury, Night Vision, Resistance to Magic, Stout-Hearted, Sturdy

Next I roll up my starting career, this is the main random factor of character creation and there are some very… interesting careers (rat catcher anyone?).

I roll a percentile and get 68… I’m a Servant. Not real thrilled, I take the option for a second roll and roll a 79, Soldier. I’ll take the second one, I’m much more proficient at fighting. I take a look at the Soldier career and write down the skills, talents and trapping (equipment) from it, including the previous racial stuff, that gives me the following:
Skills: Common Knowledge (Dwarfs), Dodge Blow, Gamble, Heal, Intimidate, Perception, Ride, Speak Language (Khazalid), Speak Language (Reikspiel), Trade (Miner)
Talents: Disarm, Dwarfcraft, Grudge-born Fury, Night Vision, Resistance to Magic, Specialist Weapon Group (Two-handed), Stout-Hearted, Strike Mighty Blow, Strike to Injure, Strike to Stun, Sturdy
Trappings: Great Weapon (Halbred), Shield, Light Armour (Full Leather Armour), Uniform, Basic Supplies, Hand Weapon, 9 Gold Crowns, Bag

Next I basically get free experience to buy an attribute from my class (called an advance), I pick +1 Attack.

That’s the jist of it, there is some tables to roll up background and get the following:
Height: 4’5″
Weight: 170 lbs.
Hair Colour: Ash Blond
Eye Colour: Blue
Distinguishing Marks: Earring
Siblings: 2
Star Sign: Mummit the Fool
Age: 55
Birthplace: Karak Hirin
Name: Hunni

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