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Banjo Kazooie Nuts & Bolts in Review

Posted by paradisio on March 29, 2009

I recently got through playing the newish banjo game on the 360, and I have to say I had a lot of fun playing through it.  In short this is a vehicle based combat/racing/goal based game play. The only downfall is that the traditional platforming game play has been all but done away with. The trade off in this title is the vehicles themselves….

The vehicle creation is one of the more intricate parts of this game and chances are if you are anything like me then you will spend most of the game in the creation section. Now even if you don’t like building vehicles or are in some way unable to dedicate the time into making complex machines there is a list of pre-made frames that you can glue the needed bits onto and do just fine in the different challenges throughout the game.

As for the challenges themselves they range from very easy to retardedly hard. I ended up not playing a good amount of the challenges just due to the fact that they seem to have a difficulty curve of a brick wall. The good news is that they are enough easy to moderate challenges to get to the end of the game.

All in all the game was frustrating at times (But most games are) but I realy enjoyed the creation bits. I highly suggest this game for the OCD gamers of the world that love to make things just right. To the rest of the gamers in the world it is a fun little game and is worth the money for at least a play through, or to just mess around in the creator.


Happy Gaming,



One Response to “Banjo Kazooie Nuts & Bolts in Review”

  1. Troll said

    oh lawds is dat sum imperial cruiser!?!!!????!!1!?

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